Mine ThingsSecond life · same strange world

20092020Reborn

The original persistent economy // rebuilt

From the ashesof the ashes of Yellowstonecomes MineThings 2.

Yellowstone buried one civilisation. Time buried one of the web’s strangest games. We dug it up twice.

The slow-burn economic and social experiment that began in 2009 is back—restored, expanded and alive.

World statusOnline after a six-year silence

01

The mines never sleep.

The buried world keeps producing while you are away.

02

The market remembers.

Things exist somewhere. Scarcity, distance and player prices matter.

03

The world has teeth.

Travel armed. Weather, pirates, ghosts and creatures share the routes.

Not a reboot with the serial numbers filed off.

The original MineThings survived in code, catalogues, player guides, userscripts and the memories of the people who inhabited it. This restoration carries that machinery forward—and finally has the tools to push the experiment somewhere new.

  1. The experiment begins. A persistent world of mines, local markets and player-made value appears on the web.
  2. The machinery stops. The original service closes, but its codebase and community memory survive.
  3. The world digs back. Old systems return. Maps connect. Events unfold live. The next chapter belongs to its players.
Read the whole improbable history
Original MineThings artwork reading ‘It’s the year 4024. Stake your claim.’Archive signal // recovered
The invitation that started it all—preserved from the original game.

One world. Many cities. No universal price.

Mine where the things are. Trade where they are scarce. Fit a vehicle or ship, load the cargo and cross routes that can be profitable, dangerous—or both.

Map of Aso showing its five connected cities

Aso world mapDistance creates opportunity.

  • Dig weird.Thousands of things, from useful machinery to glorious nonsense.
  • Trade smart.Player markets turn location and rarity into a living economy.
  • Travel prepared.Customise transports, carry cargo and survive what waits between cities.
  • Change the story.Factories, professions, chat and world events make every miner consequential.

Stake a claim in internet history.

Choose a name, verify your email and start digging. Your welcome pack includes a yellow Camel, a Green Dwarf, Tin Shield, Tin Turbo Engine, Tin Radar, complimentary Equipment Mine and Vehicles Mine rentals, 5 ASO and a 100 ASO casino voucher.

  • Persistent mining
  • Player-run markets
  • Connected worlds
  • Live events

01 New miner

Enter the world

Your name will be part of the economy—and perhaps its history.

3–24 characters. Unicode names are welcome. Verification is mandatory. Your mine remains locked until you confirm this address.